

import webrtc 2.4.0.exp3 (no need to write any code.).set the build target to android, select IL2CPP and arm64.create a new empty 3d unity2020.3 project (currently trying on 2020.3.0f1).Reproducible step on my system is quite easy as follows Are there anything else to check? What related software versions do I need to use for this lib? Any info appreciated. IL2CPP and arm64 are selected, I have also tried various android API versions but no luck. This is not a solution but just to check, if I disable "Load On Start Up", the app launches then crashes when it tries to initialize the library. The crash happens before any C# script runs. Android build crashes as soon as it launches if the plugin is installed.
